Quantcast
Channel: Latest Questions by Elric
Browsing all 6 articles
Browse latest View live

RPC.Others vs multiple RPCs

I want to send RPC with some data only to players that are close enough to current player. For example, we have 100 players. function Update(){ networkView.RPC("Function", RPCMode.Others, someData); }...

View Article



Get "actual bytes sent" in script

Is there any way to get Network Statistics like "actual bytes sent/received" in the script? I want to write network statistics to file for further analysis. I'll appreciate any links or rumors =)

View Article

HDR and "Depth Only" ClearFlags problem (Forward rendering pass)

I have one camera in a scene. Settings - RenderingPass: Forward, ClearFlags: SolidColor, HDR: Enabled. Tonemapping Image Effect is attached to this camera. In this case camera uses HDR, Tonemapping...

View Article

RPC.Others vs multiple RPCs

I want to send RPC with some data only to players that are close enough to current player. For example, we have 100 players. function Update(){ networkView.RPC("Function", RPCMode.Others, someData); }...

View Article

Get "actual bytes sent" in script

Is there any way to get Network Statistics like "actual bytes sent/received" in the script? I want to write network statistics to file for further analysis. I'll appreciate any links or rumors =)

View Article


HDR and "Depth Only" ClearFlags problem (Forward rendering pass)

I have one camera in a scene. Settings - RenderingPass: Forward, ClearFlags: SolidColor, HDR: Enabled. Tonemapping Image Effect is attached to this camera. In this case camera uses HDR, Tonemapping...

View Article
Browsing all 6 articles
Browse latest View live




Latest Images